Sultry Summer Stories [InProgress, v0.1.1 + walk] (Acid Silver) [uncen] [2019, ADV, RPG, 3DCG, Male protagonist, Erotic adventure, Romance, MILF, Huge boobs, Big Ass, Ebony, Interracial, Voyeurism, Sandbox] [eng + rus]
Sultry Summer Stories : 2019
: 2019/08/16
Genre: ADV, RPG, 3DCG, Male protagonist, Erotic adventure, Romance, MILF, Huge boobs, Big Ass, Ebony, Interracial, Voyeurism, Sandbox
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/: Acid Silver
: Alexxxx181
: PC/Windows
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: v0.1.1 (eng_rus) + walk
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(): OS: Windows; HDD: 419 Mb Description: , . . , , . , . ? , , , . , , , , , , ? The last time you were in this city was when you were a kid. Now you're back. You're staying at your mom's friend's house, under the same roof with her two daughters, whom you knew since childhood. A lot has changed, and you have changed too. So what do we have? Hot summer, a city where no one knows you, and many beautiful women around. You can be whoever you want and do whatever you want, but we both know what you want to do this summer, right? . : , !
Developer Notes
Developer Notes
I want my game to be not only fappable, but actually interesting to play. I want big explorable sandbox-like world with high interactivity, and many side-stories. And I want it to be bug-free, so the player shouldn't waste his time trying to solve things that developer should've thought of.
Changelog
Changelog
v0.1.1
New character introduced: Sabrina, Samantha's best friend
Added new events to Samantha's storyline
Added a new scene at the beginning of the game
Added two new collectible cards
New title screen menu
The card collecting system has been completely recreated. Now you can access the cards directly from the album. The cards now disappear from your inventory after you have placed them in the album, and that's how it should be. You can also see the percentage of all the cards you have found.
Added the ability to hide the dialogue window during scenes (press Ctrl or RMB), so you can get a better view of what is happening on the screen
Some parts of the existing dialogues were rewritten, because I didn't feel like they were fitting the situation.
Added element of randomness to various events such as location of characters and objects, outcome of fights, etc.
Made minor changes to some character models
Other minor improvements to scenes, events and NPC behavior v0.1
- 15+ explorable zones and locations (and more to come)
- 80+ HD CGI arts (and MUCH more to come)
- 6 collectible cards scattered around the city
- Sunny summer story, in the development of which I invest myself completely
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v0.1.1 (eng_rus) + walk, .
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