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Spiritfarer v1 15 PS4-CUSA20182

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1.90 GB

Spiritfarer is a cozy management game about dying. You play Stella, ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play. Spend relaxing quality time with your spirit passengers, create lasting memories, and, ultimately, learn how to say goodbye to your cherished friends. What will you leave behind?

Release date: Monday 30th November -0001
Genre: Simulator, Adventure, Indie

Spiritfarer.v1.15.PS4-CUSA20182

TiTLE.........: Spiritfarer
TiTLE iD......: CUSA20182
CONTENT iD....: UP2388-CUSA20182_00-0000000000000000
SOURCE........: Blu-ray/PSN
VERSiON.......: v1.15 Remaster
REGiON........: USA
MiN FW........: v9.00
LANGUAGES.....: English, Chinese (Simplified & Traditional), French (France), German, Italian,
Japanese, Korean, Portuguese (Brazil), Russian, Spanish
BASE SiZE.....: 1.93 GB (2,077,491,200 bytes)
BASE MD5......: 87023832CFC1A2D6627E456A485F2890
SUPPLiER......: [redacted] & Opoisso893
KEYSTONE......: Original
PSN URL.......: https://store.playstation.com/en-us/product/UP2388-CUSA20182_00-0000000000000000

*** GAME iNFO ***

Spiritfarer is a cozy management game about dying. You play Stella, ferrymaster to the deceased,
a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before
finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way
across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play.
Spend relaxing quality time with your spirit passengers, create lasting memories, and,
ultimately, learn how to say goodbye to your cherished friends.

Features:
- Explore a fantastically imaginative world, glide through platforming levels, and customize
your ferry.
- Meet, care for, and bond with a cast of unique characters.
- Experience the game with a friend in two-player cooperative play.
- Enjoy beautifully hand-drawn art and animations in Spiritfarer.
- Learn how to say goodbye to spirits you befriend.
- Farm, mine, fish, harvest, cook, and craft your way across mystical seas.
- Six collectible postcards and sticker stamp set highlighting exotic locations from the game.

*** Patch v1.15 ***

- A slew of very minor bug fixes.

*** Patch v1.14 ***

Features:
Jackie, the Hyena:
- The caretaker of all the patients at Overbrook.
- Jackie's house

Daria, the Bat:
- One of the patient of Jackie. She is prone to very erratic behaviors.

Overbrook:
- A broken down hospital filled with various patients and a mystical Vending Machine.

Mind Palace:
- A brand new event: play music to journey inside Daria's mind. Complete a platforming puzzle
to find a new resource called Radiant Spring. It'll surely come in handy to restore
Overbrook.

Beehive:
- A Cereal Field upgrade that creates a new resource: Honey

Sweet new recipes!
- A couple of new Ovebrook-related shenanigans!

Quality of Life Improvement:
Player Manual:
- Read all previously received hints, tips & tricks for Spiritfarer, from inside your Pause
Menu!

Narrative Tweaks:
- The last two Figureheads each cost 1 extra flower.
- Meetings with Hades now occur at 1/5/9 spirits released, from 1/4/8.

Multiple achievements got updated requirements:
- Spiritfared Achievement now requires 13 Spirits Released to complete, from 11.
- Upgraded all buildings (added Jackie's house)

Mood related achievements:
- All Spirit Ecstatic, 5 Ecstatic Spirits & Any Spirit (added Jackie & Daria to requirements or
potential spirits)
- All Collections Collected (updated with new recipes)

*** Patch 1.13 ***

Changes:
- Minor changes to Gustav's monologues.
- Change Start Game text to Continue/New Game according to if any saves exist or not
- Modified acetate monkey quest to unique
- Modified Buck's Mood graph so it scales properly during the building quest
- Modified Beverly's quest to allow skipping of the food quest (Laksa)
- Modified Spirits released achievement requirements from 10 spirits >>>> 11 spirits
- Modified the layers for items spawning in Floating Crate event to avoid overlaps
- Modified certain priorities to Beverly's conversations
- Modified two typos for Gwen and Atul
- Modified Astrid & Giovanni's priorities so they come welcome new spirits
- Modified Safe Travel mode to accept events if disabled on top of an event.
- Modified Lily's flowers to only grow after meeting Hades
- Modified Build Mode to only accept customization on building with decorations
- Modified Stargazing mode to be disabled when at the Everdoor
- Modified Delete Save Button from F12 >>>> F4

Added:
- Added transition animation to Beverly between hug and talk animations

Bug fixes:
- Fixed the text bubble appearing before fade-in when toggled via build mode
- Fixed loss of functionnality in Controls menu
- Fixed Gwen Kitchen quest validation dialogue not triggering
- Fixed navigation up from the Music button in gamepad rebinding menu
- Fixed the second Stella at the end of hug with spirits
- Fixed the issue where you can't apply resolution changes when only width or height is
different to current resolution
- Fixed the second player's recipe UI appearing over map
- Fixed sheep upgrade getting removed when going in and out of enclosure to feed it
- Fixed chicks going into different chicken coops before maturing into full grown chickens
- Fixed the player falling out of building when hugging next to a wall with another building
under it
- Fixed some expressions not playing ever again after the first time
- Fixed an issue where sheeps would not show their fur's growth status unless interacted with
- Fixed an issue where an acetate would not drop from a chest during a quest
- Fixed the ''Safe Travel mode'' keyboard button not working in Azerty and Dvorak mode
- Fixed an issue where Cow Stall and Sheep Corral improvements were available before finding the
blueprints in the world
- Fixed an issue where the Everdoor atmosphere didn't trigger when Stella came to the Everdoor a
second time after finishing The Last Voyage once
- Fixed an issue where the controller would vibrate even when left unused
- Fixed an issue where Beverly would not recognize her favorite food as her favorite
- Fixed an issue where Gwen's quest "e;Set Sail, Captain!"e; didn't continue forwards after clearing
the trash on the boat.
- Fixed the music minigame's UI changing to keyboard inputs whenever the mouse is moved during
gameplay, while playing with a controller
- And a slew of very minor bug fixes.

*** Patch 1.12 ***

Fixes:
- Fixed co-op mode not working since 1.11
- Fixed potential hang in the interactive map

*** Patch 1.11 ***

Feature:
- Added a new spirit: Bev
- New "e;safe travel"e; feature
- Added slots to the save system

Fixes:
- Multiple minor bugfixes

*** Patch 1.10 ***

Fixes:
- Fixed faulty behavior in build mode
- Re-added splashes when turtle goes back down
- Fix player stuck playing as daffodil in single player
- Make sure Music prompt is displayed in pause menu
- Make stella go back to idle at the end of conversation if it ended with an expression
- Make glyphs adapt to last controller used
- Prevent rebinding gamepad A as back button for Guitar music lesson close the mini game while
playing.
- Modified Gwen's mansion door condition (instead of key, quest condition) for her quest
- Fix camera bug in coop in Gurenu Fields after leaving build mode

Lily Fixes:
- Series of small fixes to manage an edge case with Lily's reveal.
- Fixed a small issue where Lily often appeared uncentered when sleeping
- Disabled auto-save during Lily's reveal sequence
- Lily now glows when idle at night to more resemble her glowy interactive butterfly state
- Changed Lily lighting so it is not affected by the player light too much

QoL:
- Do not fail all sawmill minigame if 1 plank failed
- Added out of screen pointer for butterflies' welcome sequence

*** Patch 1.09 ***

Fixes:
- Fixed backward compatibility issue with controller assignation resulting in single player only
- Fixed camera zoomed out when in coop mode
- Fixed hugging ghosts

*** Patch 1.08 ***

Feature:
Added a new spirit: Lily

Fixes:
Multiple minor bugfixes

*** Patch 1.07 ***

Fixes:
- Some boats do not stop when Stella is in the water

*** Patch 1.06 ***

Localization:
- Corrected a minor technical typo in Korean loc.

Fixes:
- Changed Alice's lookat during her kitchen conversation
- Fixed pillbug event initialization not working properly at high framerates.
- Make sure interactions can not get stuck waiting for a lerp animation that will never happen
- Fix building unmovable if accidentally got placed out of bounds
- Fix beetle not disappearing if quit/continue during ghost event
- Fix animal station upgrades
- Fix loss of control when quit/continue too soon after a sleep
- Fix invisible wall stopping player player from getting back to the boat after dragon in co-op
- Fix field plant growing super fast with music when cat sings along
- Fix co-op pointers sometimes being active in main menu
- Stop turtles from overlapping when doing a travel that goes past multiple turtles
- Fix Stella animation getting stuck when holding a direction during first conversation with
Deer
- Fix fast travel map jerking to place after map opened when at a point near the border of the
map
- Fix station trade UI staying open in co-op in second player quits to main menu during trade
- Fix missing loading screen doing quit/continue very quickly
- Fix lightning bottle not spawning for cat during storm
- Fix dust bunnies interaction not staying disabled when coming back to boat from an island
after doing the event
- Fix keyboard layout setting (Dvorak, Azerty) not getting saved properly
- Fix resolution setting not staying applied when above 1080p
- Fix spirits disapearing when moving a building to deck level while spirit is outside the
building
- Fix cursor moving back to (0,0) after decorating a building in build mode
- Fix bug in music minigame where staying pressed on the keys triggered note successes
- Fix bug in music minigame where pressing Tab to exit opened quest log
- Stop spirits from getting stuck when interacting with them on the extremity of ladders
- Modified condition for enable of dog old coin treasure
- Modified verysad conversations for all spirits (lowered priority to not block quests)
- Fix animation bug when shearing a sheep facing other way just after feeding it
- Fix cat jittering instead of singing along to music minigame
- Modified Cow station seeinside
- Modified beetle object (disabled by default) in MushroomHouse
- Modified conditions for Buck's conversations orc fights
- Modified disable condition for Seal (conversation manager bug)
- Modified Dog Quest graph for treasures and build house quests
- Fixed an issue where slave windows might not initialize correctly.

*** Patch 1.05 ***

Localization:

Fixes:

*** Patch 1.04 ***

Localization:

- Linked a placeholder, translated string to the "e;inedible"e; lion's reaction, which has slipped
translation.
- Fixed a very minor French typo.
- Added japanese translation

Fixes:
- Correctly reajust privacy policy box size when content is bigger
- Only display privacy policy in the user language
- Privacy policy correctly localized based on your current language, rather than showing a
large monolithic policy with all languages
- Alice should correctly stay at the prow for the second part of her welcome, instead of walking
left.
- Made the cat stay put when Stella is carrying Alice.
- Reenabled Alice's kitchen call to prevent her from starting the kitchen quest at a random
position.
- Improve PS4 performance by not using AsyncGPUReadback, also fixes green flashes

*** Patch 1.03 ***

Features:

- Added localization in Japanese and Korean
- Prevent Alex the Seal's music from playing after a Fast Travel has been made.
- Remove requirement to hold jump button to go high when bouncing

Fixes:

- Added non-breaking space tags to a conversation so coordinates are is more readable.
- Fix overlapping texts in the Controls menu.
- Fix smelting shoe experiment sometimes breaking the game
- Added a failsafe quest to prevent a rare blocker during Alice's final quests.
- Make cyrillic font a bit smaller to avoid blurry downscaling
- Fix Lynx not giving smelted Ore
- Fix rain not working when loading an island with rain from the start menu
- Fixing Iceberg/Rock visuals passing "e;between"e; the Boat and the Boattender...
- Fix sawmill log counter not resetting to zero when you cancel interaction
- Fix player falling through wall after a cat hug or mushroom interaction in cabin
- Remove cat hug zoom in when inside a building
- Fix sheep visuals overlapping/flashing when multiple sheep are brought back to the island
- Fix camera bug/seal island position bug when you fast travel after having started to travel
away from seal island
- Fix cat disapearing behind boat after fast travel
- Stella Neutral State missing Overlay frames for transition Run to Idle
- Remove null ref in fallback font texture
- Further clean up fallback fonts assets
- Fixed bug with TEMP_TURN_ON_ALL_LIGHTS flag working incorrectlt with occupancy triggers.
- Standardized the size of the holograms in the denizen prefabs and welcome sequences
- Removed the flame head in the welcome sequences
- Moved the mushroom's house camera bounds down to prevent it from clipping the interaction
menus.
- Reduced the intensity of the lanterns for the cow stall and sheep enclosure.
- Fix rain sometimes unloading while in the death portal rain area
- SFX - Removed unused audio from Stella and Walrus animations.
- Layer sorting fix on Stella's overlay layer for Run_to_Idle animation frames
- Fix bug where zipline pole could disappear when 2 poles were aligned vertically with a
building between them
- Fix sheep shear animation not playing properly sometimes (when followed by a jump or after
being fed while facing in the opposite direction)
- Fix spirit sometimes teleporting during eat animation
- Fixing Astrid's (Lynx) right top roof where it was impossible to build on it.

*** Patch 1.02 ***

Features:

- Added localization in French, Italian, German, Spanish, Brazilian Portuguese, Russian,
Simplified Chinese, and Traditional Chinese

Fixes:

- Fixed an issue causing progression of the story lines or player abilities to rollback to a
previous state, breaking the game.
- Fixed an issue where the ship got stuck on a physical barrier on the map.
- Fixed hints being shown multiple times.
- Fixed some texts overlapping in the menus.
- Fixed issue where you couldn't activate the zipline shrine if you had activated the bounce
shrine.
- Repaired saves where Gwen's Obol conversation never played.
- Various fixes to Alice s and story lines.
- Other minor bug fixes.

*** Patch 1.01 ***

- Bug fixes
- Improve performance

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